For startups

Merch shouldn't be a project.

You have a launch, a conference, or forty users who'd wear your logo — and no one to hand it to. It takes two minutes and costs nothing.

today

Free while you're small

A live store on four pieces, no setup fee, no minimum, no inventory. Order one hat for a demo day or a hundred for a launch.

later

The same rails when you're not

The full colour range, limited drops, custom-sourced pieces, then an API that gifts merch off your product events. Nothing to migrate — it's the same store.

Where it earns its place

Launch week

A drop of a hundred is a reason to post, and it sells out because it's a hundred.

Conference booth

Ordered on Tuesday for a Friday booth, without a bulk minimum or a garage full of leftovers.

New hires and design partners

One order, shipped direct, no one on your team packing boxes.

The objections

We're twelve people. Isn't this premature?

It costs nothing and takes two minutes. If nobody buys, you've lost the two minutes.

We don't have a designer.

You have a PNG. One logo, one placement, three shades — that constraint is why it looks right.

Who deals with the orders?

Nobody on your side. Blank sourced, embroidered by our partner, shipped direct.

What if we outgrow it?

Then you're on Studio, sourcing pieces that aren't in the catalogue and shipping merch from your own webhooks. Same store, same artwork.

Start selling merch tomorrow.

Upload a PNG. See it on four pieces. Decide in two minutes.

Upload a PNG